Fixing Proteus VX Sync Issues in FL Studio (10 & 11)


Proteus VX is a great free VST plugin, offering high-quality sounds that many producers love to use. However, one common issue with Proteus VX in FL Studio (versions 10 and 11) is that it sometimes goes out of sync when exporting a project to a WAV file. This makes the finished track unusable unless the issue is fixed. Fortunately, there's a straightforward solution to keep everything in sync during the export process.

Here’s how you can solve the issue and get Proteus VX working properly during your final export:

Step-by-Step Guide to Fix Proteus VX Sync Issues in FL Studio

Step 1: Open Proteus VX in FL Studio

First, load Proteus VX into a project within FL Studio. If you haven’t already installed Proteus VX, ensure it's properly added to your VST plugin library in FL Studio.

Step 2: Access the Fruity Wrapper Settings

  • Once the Proteus VX VST is loaded, look at the top left corner of the VST interface in FL Studio.
  • Click the gear icon next to where it says “Fruity Wrapper (Proteus VX VSTi).”

This opens the wrapper settings, where you can adjust specific VST plugin settings within FL Studio.

Step 3: Use Fixed Size Buffer

  • In the Fruity Wrapper settings, click on the “Processing” tab.
  • Here, you’ll see an option that says “Use Fixed Size Buffers.”
  • Check this option to enable it.

By enabling the Fixed Size Buffers, you help the plugin maintain timing accuracy and prevent it from going out of sync during export.


Additional Fix if the Problem Persists

If you’re still experiencing issues with Proteus VX going out of sync after enabling the fixed size buffer, there’s one more adjustment you can try.

Step 4: Disable Threaded Processing

  • Go back to the Processing tab in the Fruity Wrapper settings (follow the same steps as in Step 2).
  • Find the option that says “Allow Threaded Processing.”
  • Uncheck this option to disable it.

Disabling Threaded Processing prevents multiple CPU threads from potentially interfering with the plugin's timing, which could be causing the sync issues during rendering.


Why This Works

FL Studio uses variable buffer sizes and threaded processing to optimize performance, but some VST plugins like Proteus VX can struggle with these settings during the rendering process. By selecting a fixed size buffer, you maintain a consistent data flow for the VST, preventing it from falling out of sync with the rest of your project. Disabling threaded processing further ensures that the plugin runs on a single CPU thread, avoiding timing conflicts.


Conclusion

With these simple tweaks in FL Studio's Fruity Wrapper settings, you can prevent Proteus VX from going out of sync when exporting your music. By enabling the Fixed Size Buffer and disabling Threaded Processing, you'll ensure that your final mix sounds exactly how it should, making this free VST a valuable and reliable tool in your productions.

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